Which Balances Would You Add in an April Fool’s Day Update?

Viewing 15 posts - 16 through 30 (of 36 total)
  • Author
    Posts
  • #24510
    29Rogans
    Guest

    gimme my ninjas, make Japs great again!

    #24511
    Remote-Chemist-1346
    Guest

    Sicilians start with turkeys instead of villagers.

    #24512
    Particular_Ad7892
    Guest

    Playing on a desert map, you now need to have water for you villagers and army otherwise they all lose 1 hp per second

    #24513
    CyCoCyCo
    Guest

    Swap boars and wolves. 🙂

    #24487
    Ranulf13
    Guest

    Bengali get (current) Flemish Revolution.

    #24479
    AdmThrawn
    Guest

    Military units are trained by sending a vil to a military building.

    #24480
    TheTowerDefender
    Guest

    when playing ranked it still shows that you are playing Arabia/Nomad/Arena whatever like normal, but actually every map is megarandom instead, with random civ

    #24481
    SirFunkytonThe3rd
    Guest

    Villagers die of old age after 5-7 in game minutes.

    #24482
    Denikin_Tsar
    Guest

    Sicilians get a buff

    #24483
    Apycia
    Guest

    WarElephants can convert monks.

    #24484
    RevolutionaryNewt698
    Guest

    When playing as the Britons, 33.33% of military units will spawn as opposing military.

    #24485
    mittenciel
    Guest

    Cobra Car can be trained from the Market.

    #24486
    Flimsy-Preparation85
    Guest

    Sicilian units prioritize attacking each other over other civilization units.

    #24495
    exceptionalgoose
    Guest

    General change: after researching Shipwright you can research Shipwrong, which doubles the wood cost and training time of ships.

    Free and instant research, and all keybindings get linked to research Shipwrong after Shipwright is researched.

    #24488
    Executioneer
    Guest

    Your vills are invisible

Viewing 15 posts - 16 through 30 (of 36 total)
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