Archer Counters and Strengths
Archer Stats and Counters
Archer Foot Archers
A ranged unit effective against infantry and unarmored units. Weak against cavalry, skirmishers, and siege weapons.
Upgrades & Technologies
Good Counter
Bad Counter
Archer has 15 counter units.
Archer is strong against
20 units.
Best Units Against Archer
Worst Units Against Archer
12 Tips to Counter Archer Line
Mangonels are a nightmare for archers. Use the mangonel attack ground to anticipate where archers are walking to so you land a good shot.
One of the best way to beat archers in the imperial age is to use upgraded rams to push into military buildings to cut down their production.
Mangonels are a nightmare for archers so you should use the mangonel attack ground command to anticipate where archers are walking to land a perfect shot.
One of the best ways to beat archers in the imperial age is to use upgraded rams to push into military buildings to cut down their production lines entirely.
Archers gain massive power spikes immediately after Fletching and Bodkin Arrow are researched extending their maximum range and damage output significantly.
High armor infantry units like the Huskarl possess massive pierce armor rendering standard Archer fire almost completely ineffective against them.
When engaging melee infantry like the Militia line Archers should utilize their superior range and low frame delay to systematically eliminate targets.
Mangonels are your worst nightmare so always look out for predicted attack ground shots.[1]
In the late game opponents will use upgraded rams to absorb your fire while they destroy your production lines.[1]
The Skirmisher is a direct and cheap counter to the archer line.[2]
You hold a strong advantage over slow unarmored infantry like the militia line.[1]
Getting your blacksmith upgrades immediately increases both your range and attack power.[2]








