From which building do Military Units emerge?

  • This topic has 3 replies, 1 voice, and was last updated 1 year ago by waywaykoolaid.
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  • #24276

    Is there a specific pattern for the exit points of military buildings?

    Is there a minimum number of tiles required to be open when the building is incorporated into a wall?

    Can I decide if the exit points will be outside or inside the wall if it is built into the wall?

    It seems like there should be a rule governing these parameters.

    #24277
    Canuck54
    Guest

    You can set a gather point, they’ll leave the building at the nearest point to it.

    #24278
    dileep_vr
    Guest

    If you’ve accidentally left a single tile pocket (like between trees or something) next to a production building, I think placing an unbuilt palisade foundation can prevent units from spawning there.

    #24279
    waywaykoolaid
    Guest

    Usually the area that’s blocked in by other buildings or trees

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