Noob here, what’s the reasoning behind turning autoseed off early on the game?
As I understand it, if you turn it off it’s because you want to move your farmers elsewhere, which sounds inefficient to me since changing vils off resources consumed working time by walking and it could be prevented by planning ahead your eco better.
And if it’s to avoid too many farmers consuming precious wood that you might not be floating for farms early on, vils waste time not working on their exhausted farms and again, it could be prevented with better eco planning.
In either case, the only conclusion I come up with is that autoseed is turned off to compensate for unoptimal eco planning and always cause extra inneficiency