In AOE3 there is a feature of some units such as the Hospitaller ([https://ageofempires.fandom.com/wiki/Hospitaller](https://ageofempires.fandom.com/wiki/Hospitaller?so=search)), which allows damage to be distributed to nearby units.
For example, the unit is damaged and receives 70%?
of the attack while the other 30% is distributed to nearby units.
I was thinking that this feature would be very good for TKs, since it would take great advantage of their tanking characteristics despite their slowness.
My proposal would be that the Tks gain this skill and that dmg distribution will only apply to other Tks, and of course, the distribution value, range effect etc.
I don’t know if this Deflection would be a good mechanic for AoE2, but I could definitely see TKs getting an unique mechanic that makes them see more play, specially since Teutons now also get Melee Armor bonus on their other units, which further disincentive TK play.