Boost Gather Rates by 33% with a Civ Bonus for Collecting Berries or Stone

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #19418

    This situation seems quite problematic, but surprisingly, it is acceptable to earn 0.33 wood by using berries as food (for Portuguese) or 0.33 gold by mining stones (for Poles).

    #19419
    total_score2
    Guest

    Nobody tell them about Mongols….

    Also Bohemians effectively DO mine stone that much faster in castle age, because nobody takes the stone mining techs.

    #19420
    SilverPython333
    Guest

    *Laughs in Briton/Mongol*

    #19421
    Parrotparser7
    Guest

    Offset by being a different resource, and coming from a much more limited resource.

    #19422
    damnimadeanaccount
    Guest

    The Portuguese one ist very strong on land map, because the bonus works very early.

    Then the also very strong 20% less gold costs kicks in and after gold runs out you still got feitorias.

    The only critical thing about the poles bonus is, they effectivly get more gold than other civs, together with the reduced gold cost für knights this leads to that unhealthy behaviour of knight/cavalier pump, which often even works against counter units.

    #19423
    BigTastyBaconAOE
    Guest

    Well, i don’t think franls or koreans would be busted if their bonusses would be buffed to 33%.

    #19424
    29Rogans
    Guest

    imagine Koreans with 33% maybe they would have almost 40% winrate with it=)

    #19425
    WillyMacShow
    Guest

    I agree the poles one specifically I find very frustrating

    #19426
    Salnax
    Guest

    For the Portuguese, it’s basically a Wood bonus where you get 250 Wood by the end of the Feudal Age.

    Not a bad Eco bonus, but not THAT strong compared to the Dravidians, Malians, Huns, Teutons, Japanese, etc.

    Not to mention that some of those civs save Wood as soon as the Dark Age

    As for the Poles, how much Stone do most players actually collect in a typical game?

    Especially given the preference people have for open maps?

    You start with enough for 2 TC’s, need 650 for a Castle, and then you have about 220 extra Gold by some point in mid-Castle Age.

    That’s nice, but not OP considering the other civs with Gold bonuses by Castle Age (Ethiopians enter Castle Age with +200 of each Food Gold, Spanish can save hundreds of Gold on Blacksmith techs by Castle Age, Aztecs, Bohemians, and Turks have bonuses to mine Gold faster, etc).

    ***If*** the Portuguese and/or Poles are OP, it’s because they have these Eco bonuses on top of their Gold discount and Folwarks respectively, not because these individual bonuses are OP.

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