Yay for Small Trees: Official but Incomplete Release Notes for PUP

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  • #24784

    A new announcement has been made about a game on Steam Community.

    #24785
    InertiaCreeping
    Guest

    [BUILD INFO] Public Update Preview – April Update
    Hello Community!

    As March winds down, we wanted to give players a Public Update Preview See below for additional information and areas of the build you’ll want to check out.

    Please note that we don’t provide exhaustive patch notes like we do with our Updates to the live game, but we will direct your attention to areas of the game where your feedback would be helpful.

    Keep an eye on this thread for more information throughout Public Update Preview.

    Quick reminders –
    For common questions and answers, go here!

    To learn how to contact our Support team, go here!

    April Update – Build #79888
    This build contains:

    – Small Trees and Idle Villagers as in-game settings

    Balance Changes:
    * Eagle Scout, Eagle Warrior, and Elite Eagle Warrior cost increased from 20 food and 50 gold ▶ 25 food and 50 gold
    * Long Swordsman upgrade research time decreased from 45 seconds ▶ 40 seconds
    * Two-Handed Swordsman upgrade research time decreased from 75 seconds ▶ 60 seconds
    * Champion upgrade research time decreased from 100 seconds ▶ 85 seconds
    * Pikeman upgrade research time decreased from 45 ▶ 35 seconds
    * Pikeman upgrade cost decreased from 215 food and 90 gold ▶ 160 food and 90 gold
    * Supplies research time decreased from 35 seconds ▶ 20 seconds
    * New technology:
    * Gambesons — Militia-Line +1 Pierce Armor:
    * Follows Supplies
    * Cost 100 food and 100 gold
    * Available in the Castle Age
    * 25 seconds of research time
    * Gambesons Available — (Note: Civs gaining gambesons are also called out in the civ specific balance changes)Aztecs, Bengalis, Bulgarians, Burmese, Byzantines, Celts, Dravidians, Franks, Japanese, Koreans, Malay, Persians, Portuguese, Saracens, Sicilians, Slavs, Spanish, Teutons, Vikings
    * Gambesons Disabled –Berbers, Bohemians, Britons, Burgundians, Chinese, Cumans, Ethiopians, Goths, Gurjaras, Hindustanis, Huns, Incas, Italians, Khmer, Lithuanians, Magyars, Malians, Mayans, Mongols, Poles, Tatars, Turks, Vietnamese

    * Fishing Ship collision size reduced from 0.5 ▶ 0.4
    * Trade Cog collision size reduced from 0.5 ▶ 0.3
    * Elite Steppe Lancer pierce armor increased from 1 ▶ 2
    * Heavy Scorpion upgrade cost decreased from 1000 food and 1100 wood ▶ 800 food and 900 wood
    * Murder Holes research time decreased from 60 seconds ▶ 35 seconds
    * Sappers upgrade cost changed from 400 food and 200 gold ▶ 400 food and 200 wood
    * Sappers upgrade now also adds +3 bonus damage vs rams for villagers
    * Developer Note: “In practice this means +3 damage against Armored/Siege Elephants and Trebuchets, +2 against Capped Rams and +1 against Siege Rams.”
    * (Elite) Elephant Archer train time decreased from 34 seconds ▶ 30 seconds
    * Elite Elephant Archer upgrade cost reduced from 1000 food and 800 gold ▶ 800 wood and 500 gold
    * Siege Elephant upgrade cost increased from 650 food ▶ 850 food
    * (Elite) Genitours affected by Recurve Bow, Tower Shields, and Byzantine skirmisher discount
    * Cannon Galleon Adjustments:Developer Note: “These changes simplify the damage of Cannon Galleons by removing it’s numerous bonus damages vs almost all units and increasing the base damage accordingly.

    Also fixed a bug where Cannon Galleons sometimes wouldn’t damage the targeted unit.

    Added a little bit of splash damage to the projectile as a small buff against clumped units.”
    * (Elite) Cannon Galleon damage increased from 35 (45) ▶ 50 (60)
    * (Elite) Cannon Galleon bonus damage vs Infantry, Archer, Cavalry and Mamelukes decreased from 15 ▶ 0
    * (Elite) Cannon Galleon bonus damage vs Siege decreased from 40 ▶ 25
    * (Elite) Cannon Galleon accuracy increased from 50% ▶ 100%
    * (Elite) Cannon Galleon blast radius increased from 0 ▶ 0.25 (0.3)
    * (Elite) Cannon Galleon receives attack ground ability
    * Fixed an issue where Cannon Galleons sometimes wouldn’t damage the targeted unit.

    #24786
    da_m_n_aoe
    Guest

    Link doesn’t work.

    #24787
    ponuno
    Guest

    perfect time for Steam to down

    #24788
    NeedMoreRumbos
    Guest

    Nerf Sicilans is more than just a meme now…

    #24789
    LanguageEconomy8469
    Guest

    Vikings buffed but still a finish before imperial civ

    #24790
    Professional_Fix2963
    Guest

    regarding the organ guns.

    if a missle misses its targetd unit and hits another target, the dmg is halfed.

    factor in armor too and the now very low base dmg, we are back to 2 dmg for misses bullets.

    kinda underwhelming.

    needs the arambai treatment

    #24791
    Red4pex
    Guest

    Murder Holes and Genitours meta

    #24792
    Unholy_Lilith
    Guest

    What small tree version is used?

    I like the one with more varied trees tbh, if they use the identical ones I pass 🙂

    #24793
    kaangergely
    Guest

    I know it’s insignificant, but my god Franks are getting a buff!

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