What Would Be the Most Powerful Combination of Two Civilizations?

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  • #9466

    If I had the ability to combine two civilizations, what combination would be the most powerful?

    #9491
    smilingstalin
    Guest

    Sicilians and Berbers.

    Insane TC drop potential combined with insane vill rush potential.

    #9484
    FloosWorld
    Guest

    Aztecs with Hussite Reforms

    #9485
    laguardia528
    Guest

    Hear me out – Franks and Porto.

    Faster foraging plus wood from your berries?

    Free farm upgrades and gold discount on knights with free bloodlines?

    Researching Paladin with Chivalry AND the Porto tech bonus?

    RIP

    #9486
    WolfyTheWatchman
    Guest

    Goths and anyone with stone walls 🙄

    #9487
    darkhelmet03
    Guest

    Franks and Goths?

    Early knight rush to slow down opponent and then infantry spam?

    #9488
    cannon143
    Guest

    Tuetons and celts.

    Just invincible seige and tanky fast infantry haha.

    Plus wood bonus cheap farms mean infinit wood with minimal villagers.

    #9489
    Blocklies
    Guest

    Probably goths + incas.

    Eagles are now cheaper, also awesome defenses plus good eco?

    Yes please.

    You can spam 5 different infantry options.

    Better than goths + aztecs

    #9490
    StRodeNL
    Guest

    Poles and Burmese/Chinese most likely.

    All options, busted eco, busted early game, mid game and late game.

    #9482
    mittenciel
    Guest

    I don’t know if it’s the *most* OP, but I would personally love Britons + Mayans.

    Amazing eco, and extra range on plumed archers, cheap thumb ring longbows, or even cheap skirms with extra range and damage would be so fun to play with.

    They’d be so hard to push.

    Plus, we’d have full champs, best eagles in the game, very usable light cav and cavalier, great trebs, and siege rams, too.

    #9492
    BasicWrangler4444
    Guest

    Bohemians + Portuguese for modern warfare.

    #9493
    NeedMoreRumbos
    Guest

    Malians & Slavs.

    Archer line doesn’t change, Slavs now get hand cannon.

    Infantry are FU & get +3 pierce armor & blast damage.

    Stable itself isn’t insane, but Farimba hussars are pretty good.

    Siege workshop FU has cheaper bombard cannons.

    Farimba Boyars would be insane & gbetos that get forging +2 attack & blast damage!!??!?

    Economy is pretty nice as well.

    FU crossbows, knights, siege & viable LS gives them a really good castle age, that only improves when they hit imp.

    #9494
    Redditing12345678
    Guest

    Viking + Frank.

    This basically plays as Franks knights from 2 stables but with Berry bonus, free farm techs, free wheelbarrow then frank knights.

    If the opponent makes halbs, monks or camels you just spam bezerks.

    #9495
    pomber
    Guest

    All I want is Tosion Engines Houfenice

    #9496
    uplinked_llama
    Guest

    Frank’s and Berbers

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