Weird Triggers of an Editor

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  • #22812

    My friend and I have been attempting to manipulate the Task Object feature for a while now, but we have not been successful.

    Strangely, only one villager builds the tower, while the others just stand idle near the foundation.

    Does anyone have a solution for forcing the villagers to construct the tower in the Scenario Editor?

    It should be a simple task, but for some reason, it is not.

    #22813
    TWestAoe
    Guest

    I don’t think that can be done in the editor alone with triggers, since you won’t have the foundation available for the location of the task object effect.

    You could write a custom AI script to do this, though.

    Or if you’re just doing an experiment, use Ctrl+Shift+F[1-9] to swap player perspectives and order the Vils manually.

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