Strong Cavalry Archer Civilization

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  • #15170

    I am passionate about playing Hussar/CA and have been brainstorming the best civilization to use.

    My tech tree would be the Saracens, with the following civ bonuses: farmers do not need to be dropped off (Khmer), cav archers get a 10/20 bonus (Huns), cav archers fire faster (Mongols), mounted units move 5% faster with each age (Cumans) and this stacks with the Husbandry from the Saracens tech tree, and light cav steppe lancers get an HP buff (Mongols).

    My unique unit would be the Mangudai (Mongols).

    My Castle Age tech would be Silk Armor (Tatars) and my Imp Age tech would be Recurve Bow (Magyars).

    Lastly, my team bonus would be a 25% reduction in research time for all techs (Portuguese).

    #15171
    depthofuniverse
    Guest

    Maybe you can swap scout/lancer +30% HP with Frank all mounted unit +20% HP.

    It’s a little bit worse for those 2 units, but all your stable and cav archers are benefited.

    #15172
    Parashath
    Guest

    I main Turks on Arena and always open scouts into cavalry archers.

    Open maps – Magyars

    Gold Rush – Tatars

    Black forest – Mongols

    Megarandom – Mongols

    The scout vision bonus from Mongols is S-tier.

    I would also rate Turks unique tech Sipahi over the Tatars Silk armor.

    #15173
    Scoo_By
    Guest

    Change UU to something that compliments CA, something like Huszars & a bonus will be extra hp on Huszars.

    There’s no point in creating mangudai if you get 20% cheaper HCA with Recurve bow.

    Also, replace movement speed with faster working ranges.

    #15174
    Borne2Run
    Guest

    Think the team bonus of +2 attack against buildings would be the one you’d want, or +20% Archery Range Production

    #15175
    Blocklies
    Guest

    I think the Britons or huns team bonus would be better, you have no feudal options that you are extraordinary at

    #15176
    Futuralis
    Guest

    Stacking all the food discounts on hussar might be better.

    Gurjara tech, Magyar discount, Berber discount.

    Hussars will be easy to spam with 35 farmers instead of 70.

    #15177
    SheAllRiledUp
    Guest

    Why the farming buff cav archers would benefit better from Turks gold production or Celts lumberjacks imo

    #15178
    Lu_Duizhang
    Guest

    I generally agree your build, but I think these bonuses may be stronger:
    Better lumberjacks (strong bonus from game start until end)
    Cheaper castles (mangudai spam)
    Free TR and PT (faster transition in mangudai/CA)
    Cheaper CA (assuming this applies to Mangudai like the faster firing CA bonus does)
    Faster firing CA

    If we’re doing a 6th bonus, +20% health for cav or the Sicilian bonus damage resistance both would nicely round out the build

    #15179
    Jcpkill
    Guest

    Would swap the castle age tech for sipha, CA already get innately high PA, adding more Hp would make them better vs cav, and able to soak the skirm arrows better.

    I would go for the mounted units 20% hp boost (franks) & some other strong eco bonus, like celts wood chopping (replace cuman and mongol steppe lancer/LC buff).

    I would also replace the khmer bonus, yes its strong but for overpowered civs you want a little more than what this is just offering, especially for a wood-gold based eco.

    Could mix chinese cheaper techs & burgundians earlier (and also cheaper) techs to make it a economic powerhouse.

    I would also change the mangudai for the berber camel archer, thing is really powerful as-is with an almost neglegable eco bonus.

    magine having all these on top.

    Alternatively why not the kipchak?

    Bracer + recurve bow + tons of hp makes its effectiveness at least double instantly, plus its dirt cheap.

    There is also room for argument over franks cheaper castles, as well as room for briton faster working archery ranges if you want to go *cav archer* and not UU CA.

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