
Recently, I came across an old video of Spirit of the Law and a design document from 1998 where Ensemble Studios discussed features for Age of Empires 2 that ultimately did not make it into the final game. Some of these features included relics providing combat bonuses, raider civilizations, the ability to kidnap villagers for resources, special abilities for units, boarding and ramming enemy ships, and fire ships causing damage to units on transport ships. While some of these features were later added to newer titles, like Age of Mythology and Age of Empires 4, it begs the question of whether or not the development team should consider bringing these features back to Age of Empires 2, or leave the game as it currently is.