Mounted villager

  • This topic has 6 replies, 1 voice, and was last updated 1 year, 1 month ago by Constant_Guidance_.
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  • #47689

    That’s the idea.

    All other stats remain the same, just faster movement.

    Might be a cool option for steppe civs.

    Do you think it could work?

    #47691
    m05513
    Guest

    As it is mounted, it would benefit from husbandry and bloodlines.

    Therefore, it would need to be weakened in other areas to avoid this being too strong (considering they are already better than berbers, and being a cav civ missing these techs is weird).

    It’s a better bohemians getting sanctity/fervor on an already better villager that can easily outrun archers/infantry

    Rather than gutting the civ by removing loom or removing TC Garrison or something crazy like that, I’d say make the civ like Palmayrans in AoE1: Faster, better working vills, but they cost more because horses arent free.

    Something like 40hp/+30% move speed/+30% work rate and +3 carry capacity, but cost 75 food.

    Yes the food cost increase is more than the work rate increase, but you effectively start with 4 workers with no penalty, and can do with 100 workers in imp what other civs need 130 workers for.

    #47692
    UnMapacheGordo
    Guest

    So Berbers

    #47693
    readytochat44
    Guest

    Imagine the vill rush you could pull and the tower rush

    #47694
    AgniousPrime
    Guest

    Or it is a dismounted villager that uses a horse or donkey as a load carrying mount.

    They have the same speed but greatly improved carry weight & slightly faster work rate.

    #47695
    Ok_Ocelot4277
    Guest

    Do you mean they would gather resources while still being mounted.

    This would look utterly silly i would imagine

    #47696
    Constant_Guidance_
    Guest

    the horse is a separate unit

    villagers should be able to mount and dismount horses

    you should be able to train horses from the town center, but requires a standing stable

    personally i want this for making custom RPG campains

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