Generating money for AOE2

Viewing 11 posts - 16 through 26 (of 26 total)
  • Author
    Posts
  • #47436
    Unbridledscum
    Guest

    Where do the funds go?

    Into Microsoft’s pocket or the aoe2 staff?

    Or into a maintenance pot?

    #47435
    durielvs
    Guest

    I do not like the idea.

    It’s all nice until you start seeing a huscarle dressed as Dorito against ghost rider tarcanos.

    And mills in which the hulk moves the blades

    #47434
    AGuyInABlackSuit
    Guest
    #47433
    KrangelDisturbed
    Guest

    No thanks

    #47432
    [deleted]
    Guest

    Please don’t!

    Aoe2 deff does not need in ap purchases

    #47431
    zeek215
    Guest

    I would definitely buy ~~some~~ all of these.

    Proper regional unit and building skins would be so awesome.

    The key thing is that it only shows for the person who buys it, or let people toggle an option to make them visible or not.

    #47430
    Fflow27
    Guest

    Honestly I’d be willing to pay for nothing, just to keep the game alive without the Devs feeling they have to keep piling up new civs but I’m pretty sure it’s not a popular opinion

    #47429
    hhsudhanv
    Guest

    I am curious about something..

    How does Starcraft monetize to give out such high prizepools?

    I’d love to see if something similar can be implemented in AOE2.

    #47428
    GetOutOffMyBus
    Guest

    Crowdfunding: Historical ant simulator project

    #47427
    Rufus_Forrest
    Guest

    Asking companies to milk people more?

    When have we reached this level of cuckoldry?

    #47426
    flossdab
    Guest

    The average age of the playerbase is old enough to remember the time before when games started adding retarded “games as a service” shit like this so it probably wouldn’t go down well tbh

Viewing 11 posts - 16 through 26 (of 26 total)
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