for the game Possible Adjustments to Game Balance

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  • #13632

    Greetings everyone!

    It’s been a while since the last balance change, and I think a few changes should be made.

    Here are my ideas:

    \-Turks receive Siege engineers
    \-Persians receive Bracer and the cost of Kamandaran is reduced
    \-Malay get a new unit, the Scout Elephant, which has weaker stats than a Castle Age Elephant
    \-Vikings receive fast fire and the cost of Berserkergang and Chieftains is reduced
    \-Celts receive Bloodlines and Strongholds are replaced to give extra range
    \-Spanish receive Arbalest, but not Xbow
    \-Goths get Hunt providing 1/4 of resources as wood and Rax units cost -30% across all ages
    \-Dravidians gain access to Hussar and wood bonus scales throughout ages 200/300/400
    \-Koreans receive Bloodlines
    \-Huns receive Steppe Lancer and Atheism is replaced to give +1 attack to all Cavalry
    \-Poles receive Last Armor

    What do you think of these changes?

    Please share your thoughts in the comments.

    Thank you!

    #13643
    dynablaster161
    Guest

    hussite wagons can be upgraded to houfnice

    #13653
    Flimsy-Preparation85
    Guest

    No Sicilians nerfs, I disapprove.

    #13652
    TheCulture1707
    Guest

    Plus persian trashbows should get protoss plasma shielding like in starcraft.

    I mean the ancient aliens TV shows say aliens visited Earth in the past so maybe the persian army did have alien plasma shields for a century or two

    #13651
    cloudstrife559
    Guest

    Only the Huns change seems interesting, if costed correctly.

    #13650
    Scoo_By
    Guest

    Were you drunk when you thought of these?

    #13649
    DamascanSilverCamel
    Guest

    Huns can get Steppe Lancer but not Elite Steppe Lancer, considering their history does not extend as far.

    #13648
    iSkehan
    Guest

    Wow, these are horrible.

    #13647
    varunpikachu
    Guest

    I actually agree, except for Persian Bracer tech, wood-only Crossbow with 8 range and 9 attack might be a bit too overwhelming…

    It will be the strongest trash unit in the game then!

    Dravidian variable wood bonus is actually a good suggestion, 200 wood feels Insignificant after in castle age, especially in Imperial age…

    Or how about:

    Minimum 200 wood, +60 wood per town centre (upto 5)

    #13646
    Haslor
    Guest

    How to ruin balance 101

    #13645
    Specific_Road5205
    Guest

    > Receive Bracer
    > Cost of Kamandaran reduced

    Maybe Kamandaran should also decrease crossbow cost to 5 wood and add +17 range?

    #13644
    Denikin_Tsar
    Guest

    I don’t say this often but I feel like I disagree with everything here and these proposals are ridiculously unbalanced.

    #13642
    Nicita27
    Guest

    Nice meme.

    Had a good chuckle reading this.

    #13641
    Cayucos_RS
    Guest

    I completely agree with Turks needing siege engineers.

    It’s absurdly unfair that I can’t bomb my opponents TC from miles away

    #13640
    medievalrevival
    Guest

    Nerf Sicilians

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