Destroy Unmade Object to Triumph in Situation

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #9154

    Greetings everyone!

    I have been attempting to create a custom campaign with Scenario Editor in AoE II: Definitive Edition and have been successful until now.

    I am stuck on a roadblock with the Destroy Object condition.

    In the third mission, I want the player to construct thirteen Castles and then defeat an enemy General with a powerful Trebuchet.

    To do this, I created a Trebuchet with a different name and increased its health.

    This worked with the Area setting, however, I am uncertain how to make an objective to destroy the Trebuchet right after it is spawned.

    I am aware that Destroy Object only works with objects that are already on the map, so I am in need of assistance.

    Any advice would be greatly appreciated.

    #9155
    harirarn
    Guest

    You can try own fewer objects

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.
Back to top button
ajax-loader