Demolition Command

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  • #12608

    destruction of enemy buildings?

    #12609
    WombozM
    Guest

    For production buildings you could focus the buildings that produce counter units towards your composition first.

    #12610
    FloosWorld
    Guest

    Destroying TCs thus stopping villager production should be the most important thing to do.

    Apart from that, destroy whatever production building the AI has to potentially counter your army.

    #12611
    Helvedica
    Guest

    make pally and ram train….attack move ALL THE WAY THROUGH, “damn the torpedos, full speed ahead”.

    #12612
    niyupower
    Guest

    If it’s castle age then vills>castle>military production>TC>houses>docks/market.

    If it’s imperial age then castle>military production>vills>TC>houses>docks/market.

    My logic is to kill military production so that my army can kill with ease.

    Kill vills in caste age as eco is not fully booked and maybe only a couple or TCs.

    Eg.

    Killing 10 vills when there are 40 vills hurts more than killing 10 vills when there are 100.

    Defensive structures only if they come in the way.

    #12613
    Blocklies
    Guest

    My priority depends on the age and strat for example in castle age and I’m going knights then it’s vills>military>buildings>tcs but if I’m going for an all in elephant push for example then it’s tcs>vills>military.

    In imperial age it’s castles>tcs>vills>production buildings.

    No matter the strat tho if there’s an easy vill kill then I take it

    #12614
    Quirky_Bat
    Guest

    TC’s and Monestaries are top priority.

    The AI doesnt last long once TCs start dropping and free gold is gone.

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