Can Anything be Done to Help Britons?

Viewing 15 posts - 1 through 15 (of 22 total)
  • Author
    Posts
  • #13379

    #13390
    Exe0n
    Guest

    Britons are a pain to play against if you are an archer civ and you want to go archers.

    There are other civs that invalidate counters, like mongols with magudai.

    Against britons going siege(Except rams and sometimes BBC) is questionable.

    Go skirms and force them into light cav or warwolf treb, as the game goes on britons get weaker.

    #13400
    TevecQ
    Guest

    Britons are the most stupid civ design and the idea would be ridiculed and laughed at if it was released today.

    Even Franks seem diverse and well rounded in comparison.

    1.

    Extremely one-dimensional

    2.

    Far too big of a bonus toward their strength.

    Generic bracer arbs have 8 range, no other civ even has 9.

    Britons have…11.

    3.

    Unique unit thats essentially the same thing as an arb.

    Zero strategy playing with or against.

    #13399
    Accomplished-Cut-841
    Guest

    Think you’re not going into root cause enough.

    Watch your recordings.

    Look at stats like number of Tcs and timing, idle TC time, idle eco time, etc.

    Could you raid with some knights while they push?

    Are you constantly building your eco up?

    Are you using siege?

    Are you building rams to soak damage?

    As others said, if they are microing that hard that they can stay outside the range and focus your units effectively, they are not attending to their eco.

    Make them pay for it.

    They are a show push civ.

    Can you use mobility to your advantage?

    If you are counter attacking and raiding, they need to pull their troops back.

    Then you push back on the front.

    Also only siege tower helps?

    No.

    All siege has purpose against straight archer.

    #13398
    Deep_Juggernaut_9590
    Guest

    What’s your elo?

    I assume > 1500 as I (around 1300- 1400) can’t do shit when I got Briton and can quite comfortably beat them if I got any decent cav civ.

    Knights and scorps and rams can deal with any archers.

    #13397
    valiant491
    Guest

    Play against vietnamese as britons and you’ll see who’s the best anti-archer civ.

    #13396
    Ok_District4074
    Guest

    “Burmese side-options are meant to fend off archers until they get real answers in the form of melee cav, but those options can’t force an engagement after playing mostly defensively against Britons”

    The last part of that is probably important.

    If you’re playing too defensively against the Britons, I feel like that’s just playing into their strength.

    Once the numbers reach critical mass , I’d be perfectly happy just slowly pushing from a distance, and absolutely killing anything that comes into range (and EVERYTHING is in range) The most success I’ve had vs britons is just playing a game of controlling the map, being aggressive throughout the game..use mobility of the light cav as a cheap unit to raid with.

    That big blob of archers can’t be everywhere at once.

    In that particular example of “burmese side options” , too…if you’re playing defensively you’re asking for trouble.

    Giant blobs of archers are going to give anything the Burmese have an issue, except maybe a horde of elephants.

    #13395
    laguardia528
    Guest

    Siege ram civs, elephant archer civs, strong Pala civs, and strong skirm civs all give Britons serious trouble.

    Siege tower vs Britons doesn’t really do anything, and infantry vs archers in general is a mistake unless it’s huskarls or champskarls.

    Britons also have a really hard time vs some UU pushes like tarkans, Shrivamsha riders, plumed and rattan archers, and eagles.

    They’re not as problematic as you’d think, it comes down to how well you use them or their counters.

    #13394
    libcommie69
    Guest

    Britain’s can struggle against Cav civs: they lack mobility and their archers lack DPS vs Cav due to lacking thumb ring. 20 knights with plate boarding should kill Britons.

    Skirts can still work as well.

    That said they are an Amazing Anti Archer civ.

    #13393
    phase357
    Guest

    Play Mayans, M@A into 1 Range Skirms then Plumeds or Elite Eagles with El Dorado in Imperial Age.

    Vietnamese are also a decent counterpick, Rattans/Imperial Skirmishers absolutely destroy Britons if it goes late enough.

    Lithuanians are also pretty good with faster moving 10 PA skirms (can’t kite).

    #13392
    PhantasticFor
    Guest

    For the sake of TGs, the TB should be given to another civ.

    And/or remove the castle age +1 range civ bonus, and apply it natively to LBs.

    So you need the UT for xbow range, and thenan extra +1 only in imperial, for a total of +2 instead of +3.

    They can get buffs elsewhere outside of auto picks for TGs.

    #13391
    Imrahil3
    Guest

    >Any answer provided feels like gaslighting.

    So I guess you don’t really want any responses?

    Why are you standing still while biggest unit in the game unloads on you using most noticeable firing animation in the game to launch the slowest projectile in the game?

    Why are you playing Monks against a civ whose sole gimmick is long-range archers?

    Why are you upset that the civ whose sole gimmick is archery *checks notes* *doesn’t immediately crumple against the cheapest archer counter in the game*?

    I don’t keep *great* tabs on the game, but if Britons were this OP I think we would have heard from at least *one* of the high-level professional players or multiple prominent analysis/casting YouTubers.

    I can’t even remember the last time I watched somebody *cast* a Britons game much less complain about them.

    I hope some others have helpful tips for dealing with them, but from the way you close out your long paragraph it sounds like you’ve already decided that you’re right and are just here to argue with anyone who dares to disagree with you.

    #13389
    NoMedium8805
    Guest

    It is totally natural to get frustrated by AoE.

    This is a complex game, with a fairly steep learning curve, and a high skill ceiling.

    A game where for every rule there’s an exception, where the honest answer to nearly every question is “it depends.”

    There are 42 civilizations, each with unique bonuses, units and techs.

    One of the results of this environment is that there are a lot of things that can feel “OP.” In most cases the truth is likely that one *hasn’t learned to counter them.*

    In a sense the counter-system in AOE has multiple layers.

    The most obvious is counter-units: Skirmishers vs Archers or Scouts vs Monks.

    Some civilizations can be seen as counters to others by virtue of their tech trees, or the way their bonuses lend to certain strategies, builds or timings.

    Timing is another layer of counter-system.

    A push with castles can feel constricting and overwhelming, but with even one castle of your own, get to Imperial Age early enough, deploy a few trebs and you can push the castles back.

    Mobility can counter armies that need to “death-ball.” This is relevant against the Britons.

    Archers are slow, and they need to stick together, and all that range means nothing if they’re too busy struggling to get into position to shoot at anyone.

    One of the ways to fight any archer civ is to take initiative, spread units around, hit and run.

    Archers are a gold unit, if you get Scouts (or if you can drush, Militia) on their gold miners early, you can slow their production.

    In the late game, two words: Siege Ram.

    Yes, a Briton player can make Champions or mediocre Light Cav or Knights (there’s usually an infinite regress of counters-to-the-counters-to-the…) but in practice Britons struggle against the heavy siege.

    It may sound hokey, but I’d suggest the most important counter to whatever the opponents send at you is your attitude. “I can learn to beat this strategy” is a better place to start if you really want to learn something. “I can win this game” is a better place to start when you feel the pressure building.

    After all, most games of Age of Empires are won by the player who doesn’t resign.

    #13388
    Toom003
    Guest

    Just go skirms and you need insta ballistics and defense otherwise no chance

    #13387
    StRodeNL
    Guest

    Nah Britons are really not that strong.

    They are good, but far from OP.

Viewing 15 posts - 1 through 15 (of 22 total)
  • You must be logged in to reply to this topic.
Back to top button
ajax-loader