Balance Challenge: Take technologies from one civ and give them to another.
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Azot-Spike.
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September 26, 2023 at 7:34 am #47226
Anonymous PlayerMemberFor each of these techs/units you can must them away from one civ and give them to another, this has to maintain or even improve balance.
1. Redemption
2. Bombard Cannon
3. Arbalest
4. Thumb Ring
5. Siege Ram
6. (Hard Mode) Paladin
7. (Hard Mode) BracerFeel free to chuck in any other suggestions as well.
September 26, 2023 at 7:34 am #47228
halfajackGuestBracer: Sicilians -> Celts
Siege Ram: Sicilians -> Lithuanians
Cavalier: Sicilians -> Saracens
Champion: Sicilians -> Ethiopians
Blast Furnace: Sicilians -> Koreans
Husbandry: Sicilians -> Vikings
September 26, 2023 at 7:34 am #47229
UmdeuterGuestRedemption: Incas -> Dravidians
will add a weakness to the very strong Incas, will give Dravidians a tool to fight Knight-Siege without tons of food
Bombard Cannon: Poles -> Bengalis
makes Poles very strong early Imperial Age a bit easier to handle, gives Bengalis an option against Skirms
Arbalest: Malians -> Celts
Both without Bracer, Celts without TR too, so a small, not too meaningful nerf for Malians (who can fight ranged units with Cav or Champkarls anyway) and one Castle Age unit for Celts that at least scales a little bit into Imp
Thumb Ring: Portuguese -> Bengalis
Portuguese have cheap Arbs anyway, don’t need to be good then. Bengalis get at least one regular FU gold unit.
Siege Ram
: Chinese -> JapaneseChinese have enough options, they don’t need SR-Halb. Japanese could actually use their Infantry now.
(Hard Mode) Paladin: Lithuanians -> Goths
Lith have stronger Cav and they should be forced a bit more into Leitis, also great Skirms against ranged units, everytime when they get to Paladin it feels ridiculous. Goths could use them to fill their civ-weaknesses to some degree. Many Goth-killer-units (such as Cataphracts or HC) die to Paladin. Still difficult to tech into which would make it a rare but spicy alternative.
(Hard Mode) Bracer: Bohemians -> Teutons
Makes it a little bit tougher for Bohemians to get into Houfnice-Halb, makes them vulnerable to Skirms and at least a little bit to Champs, without making them even worse in early game. Teutons have some of the hardest civ-losses because they lack it.
September 26, 2023 at 7:34 am #47230
SnikhopGuestHere’s my suggestions
1. **Redemption** Gurjaras -> Dravidians
2. **BBC** Poles -> Vikings
3. **Arbalest** Magyars -> Persians
4. **Thumb Ring** Incas -> Aztecs
5. **Siege Ram** Turks -> Malay
6. **Paladin** Byzantines -> Ethiopians
7. **Bracer** Goths -> CeltsSeptember 26, 2023 at 7:34 am #47231
ReachIsTheBestHaloGuest**Redemption** Bulgarians -> Vikings
**BBC** Poles -> Magyars
**Arb** Malians -> Turks
**Thumb Ring** Gurjaras -> Goths
**Siege Ram** Spanish -> Malay
**Paladin** Byzantines -> Chinese
**Bracer** Burgundians -> Celts
September 26, 2023 at 7:34 am #47232
Azot-SpikeGuestI’ll try, this is a fun game
1. Redemption Berbers (No Sanctity) -> Tatars (also no Sanctity but no discount on units)
2. BBC Poles (agree overall with you guys) -> Chinese (need a buff, no Siege Engineers)
3. Arbalest Malians (won’t miss them) -> Burmese (lack many upgrades but useful for them)
4. Thumb Ring Gurjaras -> Slavs (fun? they have HCA but no Bracer)
5. Siege Ram Tatars (No infantry backup) -> Berbers
6. Paladin Byzantines (obviously) -> Malay
7. Bracer Burgundians -> Celts (agree with Reach) -
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