Wei win rate and stats

Patch 185872, 1v1 Random Map on Glade

Win rate 57.9% give or take 22.2, over 19 games
Picked in 0.6% 49th most popular of 56
Tier – needs 100 games to be ranked
Since last patch – not enough games last patch
Win rate by game length
4850%52<2020–3030–4040–5050–6060–7575+ min

In-game minutes. The shaded band is the margin of error; lengths with fewer than 30 games are left out.

Over the last patches

Our patch history starts with patch 185872. This chart fills in as new balance patches come out.

By rating

Under 1000n/a11
1000–1200n/a2
1200–1400n/a0
1400–1600n/a3
1600–1800n/a2
1800 and upn/a1

Average rating of the players in the game. The thin line marks 50%.

By map

MapWin rateGames
Arabia few games 47.1% ±16.8 34
Glade few games 57.9% ±22.2 19
Arabian Desert few games 41.2% ±23.4 17
Scandinavia few games 33.3% ±23.9 15
Fortress few games 35.7% ±25.1 14
Arena few games 36.4% ±28.4 11
Northern Isles few games 50.0% ±40.0 6

Good against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Wei have 19 games spread over 16 opponents, with at most 3 against any one civ.

Struggles against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Wei have 19 games spread over 16 opponents, with at most 3 against any one civ.

Need to know what to build against a civ? The units and counters tool lists the best answer to every unit.

Link to this exact view:ageofnotes.com/stats/civ/wei/?map=glade
About these numbers

Unofficial statistics from ranked ladder games, collected from the game's public online service. Results with fewer than 500 games are marked "few games"; the ± figure shows each margin of error. Mirror matches don't count towards win rates.

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