Tupi win rate and stats

Patch 185872, 1v1 Random Map, 1000–1400

Win rate 33.3% give or take 16.1, over 33 games
Picked in 0.4% 55th most popular of 56
Tier – needs 100 games to be ranked
Since last patch – not enough games last patch
Win rate by game length
4850%52<2020–3030–4040–5050–6060–7575+ min

In-game minutes. The shaded band is the margin of error; lengths with fewer than 30 games are left out.

Over the last patches

Our patch history starts with patch 185872. This chart fills in as new balance patches come out.

By rating

Under 1000n/a27
1000–1200n/a15
1200–1400n/a18
1400–1600n/a9
1600–1800n/a3
1800 and upn/a16

Average rating of the players in the game. The thin line marks 50%.

By map

MapWin rateGames
Arabia few games 27.3% ±26.3 11
Arabian Desert few games 25.0% ±30.0 8
Glade few games 42.9% ±36.7 7
Scandinavia few games 60.0% ±42.9 5
Fortress few games 0.0% ±0.0 1
Northern Isles few games 0.0% ±0.0 1

Good against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Tupi have 33 games spread over 24 opponents, with at most 3 against any one civ.

Struggles against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Tupi have 33 games spread over 24 opponents, with at most 3 against any one civ.

Need to know what to build against a civ? The units and counters tool lists the best answer to every unit.

Link to this exact view:ageofnotes.com/stats/civ/tupi/?elo=1000-1400
About these numbers

Unofficial statistics from ranked ladder games, collected from the game's public online service. Results with fewer than 500 games are marked "few games"; the ± figure shows each margin of error. Mirror matches don't count towards win rates.

Fan site notice

AONotes is a fan site. Age of Empires II © Microsoft Corporation. AONotes was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft.

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