Mongols win rate and stats

Patch 185872, 1v1 Random Map on Scandinavia

Win rate 51.2% give or take 8.7, over 127 games
Picked in 6.0% 1st most popular of 56
Tier A2nd ranked by win rate
Since last patch – not enough games last patch
Win rate by game length
20253035404550%55606570<2020–3030–4040–5050–6060–7575+ min40–50: 44.4% from 36 games

In-game minutes. The shaded band is the margin of error; lengths with fewer than 30 games are left out.

Over the last patches

Our patch history starts with patch 185872. This chart fills in as new balance patches come out.

By rating

Under 100052.8%53
1000–120051.4%35
1200–1400n/a13
1400–1600n/a15
1600–1800n/a5
1800 and upn/a6

Average rating of the players in the game. The thin line marks 50%.

By map

MapWin rateGames
Arabia few games 50.6% ±7.7 164
Glade few games 51.9% ±7.7 160
Arabian Desert few games 51.1% ±8.4 135
Scandinavia few games 51.2% ±8.7 127
Fortress few games 48.6% ±11.7 70
Arena few games 63.6% ±12.7 55
Northern Isles few games 39.3% ±18.1 28

Good against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Mongols have 127 games spread over 42 opponents, with at most 10 against any one civ.

Struggles against

OpponentMongols win rateGamesLinks
Varangians few games
30.0% 10

Need to know what to build against a civ? The units and counters tool lists the best answer to every unit.

Link to this exact view:ageofnotes.com/stats/civ/mongols/?map=scandinavia
About these numbers

Unofficial statistics from ranked ladder games, collected from the game's public online service. Results with fewer than 500 games are marked "few games"; the ± figure shows each margin of error. Mirror matches don't count towards win rates.

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