Goths win rate and stats

Patch 185872, 1v1 Random Map, 1000–1400

Win rate 53.5% give or take 8.1, over 144 games
Picked in 1.9% 21st most popular of 56
Tier S9th ranked by win rate
Since last patch – not enough games last patch
Win rate by game length
3035404550%556065707580<2020–3030–4040–5050–6060–7575+ min30–40: 50.0% from 34 games40–50: 58.3% from 36 games

In-game minutes. The shaded band is the margin of error; lengths with fewer than 30 games are left out.

Over the last patches

Our patch history starts with patch 185872. This chart fills in as new balance patches come out.

By rating

Under 100055.0%209
1000–120053.3%90
1200–140053.7%54
1400–1600n/a18
1600–1800n/a11
1800 and upn/a16

Average rating of the players in the game. The thin line marks 50%.

By map

MapWin rateGames
Glade few games 73.5% ±14.8 34
Arabian Desert few games 44.8% ±18.1 29
Scandinavia few games 39.1% ±19.9 23
Arabia few games 60.9% ±19.9 23
Fortress few games 41.7% ±27.9 12
Northern Isles few games 50.0% ±28.3 12
Arena few games 45.5% ±29.4 11

Good against

OpponentGoths win rateGamesLinks
Mongols few games
63.6% 11

Struggles against

Not enough games against any one civ yet. We list a matchup once it has 10 games; so far Goths have 144 games spread over 46 opponents, with at most 11 against any one civ.

Need to know what to build against a civ? The units and counters tool lists the best answer to every unit.

Link to this exact view:ageofnotes.com/stats/civ/goths/?elo=1000-1400
About these numbers

Unofficial statistics from ranked ladder games, collected from the game's public online service. Results with fewer than 500 games are marked "few games"; the ± figure shows each margin of error. Mirror matches don't count towards win rates.

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