Roman Scorpions

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  • #47044
    fritosdoritos
    Guest

    I think increasing scorpion’s projectile speed would make them be more useful.

    Mangonels are for crushing slower moving units (infantry, archers) while scorpions can chip at faster moving ones.

    #47043
    Tyrann01
    Guest

    There is the question though “How often should generic scorpions be seen?”

    I don’t claim to have the answer, but it is something to think about.

    Also, the Roman Scorpions are the way they are to replace the archer-line, as theirs is so abysmal that it’s basically useless from Castle Age onwards, and Scorpions have to fill the primary ranged unit role instead.

    #47042
    Tobotimus
    Guest

    I don’t know what kind of changes would be good for the scorpion in general, but it does irk me that the Roman scorpion is both heavily discounted *and* vastly superior to a generic fully-upgraded scorpion.

    I don’t think that’s a healthy combination because it makes the generic version harder to balance.

    It’s also pretty much the only unit/building in the game where this is the case – usually, either the unit is discounted *or* it is buffed.

    The closest situations I can think of here are Gujarati camels (though missing blast furnace) and siege elephants, Portuguese warships and gunpowder units, Incan eagle warriors and skirmishers, or Berber Camels.

    Though in all those cases, both the discount and the buff is less significant compared to Roman scorpions (IMO).

Viewing 3 posts - 16 through 18 (of 18 total)
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