Build Orders

18 Vils Cuman 2 TC Boom

18 VILS Cuman 2 TC Boom
Quick Summary: Feudal Age 8:50 • Fast 2 TC boom • Huge economy lead • Best way to play Cumans • Hard to react if punished
  • The objective of this build order is to get a huge economy lead early on in the game, before your opponent can match you
  • This is by far the best way to play Cumans, and usually leads to auto wins if it goes unpunished
  • The downsides are that if you do get punished it can be hard to react
  • There are a few things you can do to mix up the follow up after 2 TC booming, will be covering those at the end of the build
  • Okay, at this point we're at mid feudal age you have a few options on how to continue the game, depending on what you want to do and what opponent is doing
  • If opponent is tower rushing you, you should look to secure a stone ASAP and use defensive towers. Don't be afraid to fight with villagers if it'll help deter aggression
  • If opponent has regular army like scouts or archers on open map, then I recommend just getting the counter right after stabilizing 2 TC vil production (usually 12 farms)
  • If opponent is FC + pushing you or castle dropping you on open map, you should add army like archers or scouts as soon as you know they are fast castling. This way you prevent him from building things forward on you, and it buys you more time. Remember, all in feudal with a lot of army + 2 TC eco CAN beat a fast castle all in push
  • If no aggression is coming in, or if its a closed map where you are safe, then simply get a good amount of farms then go to gold, get your feudal buildings down and go for as fast of a castle age time as possible. Undisturbed you should be hitting 19-20 mins IN castle age.

Build Order Steps

Dark Age Dark Age
Sheep
6 vils Pop: 6
Send 6 villagers to sheep
Wood
2 vils Pop: 8
Send 2 villagers to wood
Boar
1 vil Pop: 9
Send 1 villager to boar
Deer
Optional: Lure deer once you've found both boars
Boar
2 vils Pop: 11
Next 2 vils to hunt under TC (get the second boar when needed)
House
1 vil Pop: 12
1 to make a house then mill
Food
3 vils Pop: 15
Next 3 vils to hunt under TC
Berries
3 vils Pop: 18
Send 3 villagers to berries
Loom
Note: On closed map like arena, you can skip loom and either make another villager or go up earlier
Feudal
Food 16 Wood 2 Gold 0 Stone 0 | 18 Pop
Research Feudal Age (perfect landing time: 8:50)
Lumber Camp
6 vils Food 10 Wood 8 Gold 0 Stone 0 | 18 Pop
Move 6 vils from hunt to wood, stay on 1 lumbercamp
Feudal Age Feudal Age
Town Center
Make second TC on another woodline. If that is not possible then second best is to make it on a gold/stone
Double-Bit Axe
Research double bit axe
Horse Collar
Note: On open maps id skip horse collar if you were scared of aggression. On closed maps you should always get it
Villager
Villagers coming out of the TCs should be going to wood/stragglers/farms, whatever you need
Town Center
Goal: Our main goal is to stabilize 2 TC vil production before moving on to other steps (Read What's Next section)

GregStein

I am GregStein, an experienced Age of Empires 2 player and part-time developer. With over 7 years of experience in multiplayer gaming, blogging and technical issues.

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