Unstoppable Civilization Strength
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frozen_mercury.
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March 8, 2023 at 10:41 am #18343
Anonymous Player
MemberI have been playing a lot of video games on console and enjoying it a lot. My Elo score is around 1200 and I usually play with Teutons, Brits, Celts, Burmese, Japanese and Italians. Although my win rate is positive, I find it difficult to win against Civs with powerful units like Elephants and Cavalry. I have tried to use counter-units like pykes, crossbows, and comps but still struggle. I am looking for advice on strong Civs that have the potential to perform well in the late game and maybe also have early game potential. Additionally, I have tried to mass more monks to counter elephants but it doesn’t seem to work, especially in duo games with a strong backline.
March 8, 2023 at 10:41 am #18344smilingstalin
GuestPikes and monks really are the main counters for elephants, unless you are Tartars and can make flaming camels. I think we need more information about how they are still beating you. Is it that they replenish their forces very quickly after you kill them or that you aren’t able to kill them at all? Elephants are tanky, but they have pretty clear counters, are slow, and they are very expensive, so if your opponent is over-relying on them, you should be able to respond with great effect.
March 8, 2023 at 10:41 am #18345Crime_Dawg
GuestThere is no “best” civ. The easiest civ to be good with is the Franks by a long margin though. If you’re mostly playing fortress, the best civ is probably Portuguese into castle drop and organs.
March 8, 2023 at 10:41 am #18346BrutalDePastor
GuestIn this case, you should focus on correctly managing eco and battles. If you are losing against elephants with the best halberdier civs in the game there’s definitely something missing. Either basic micro is lacking or some severe economic deficiencies are keeping you from winning in numbers
March 8, 2023 at 10:41 am #18347NotAnotherEmpire
GuestHeavy cavalry is countered by its counter units on a resource basis, not 1-for-1. An army of FU Paladins, Cataphracts or Persian / Khmer elephants is going to be much more powerful per population slot.
The equalizing factors are cost (including running out of gold), and time-to-mass. A team game (trade) on a slow, turtle friendly map will see people starting to fill up the pop cap with very valuable units. If your civ isn’t good at that particular game, you need to avoid this. Cut off enemy trade, push before they can convert their economy to mega units, etc. Turtle maps invite unit parades, it’s one of the reasons people play them instead of Arabia.
There’s no one best civ or best strat. There are bad matchups and civs that aren’t likely to work on certain maps e.g. rushing civs on Arena.
March 8, 2023 at 10:41 am #18348total_score2
GuestAn interesting thing about aoe2 is that there aren’t really “unstoppable late game civs”, there is a huge RPS fest late game. That’s why I personally like civs with a strong castle age to knock people over, because games that go to Imp are often civ wins. Earlier game civs can potentially take more relics and stuff using their earlier advantages to even out their late game weaknesses so it’s not too bad though, but I often feel it isn’t enough.
March 8, 2023 at 10:41 am #18349Nieshtze
GuestYour elo is way higher than mine (I’m sitting around 700 or so), but in my experience Poles are a very, very powerful civilization for cavalry play at my elo. Since we tend to not have the skill/APM to manage both an attacking army as well as the economy, we usually attack later in the game, with most major battles beginning only during late castle and early imperial age. In such a scenario, Poles are insanely strong since they are able to make Cavalier that are as cheap as Champions. It is very difficult to play against them as you are forced to switch into Halberdier. If you are a civilization that doesn’t have halberdier, only pikemen, consider it GG since the Cavalier trade very well against camels.
March 8, 2023 at 10:41 am #18350Exe0n
GuestIf you play teutons just go halb/siege.
When your halbs are bunched up with elephants just attack them all with siege onagers.You will hit your own troops, but halbs are cheap and expendable, elephants are not, your opponent will run out of gold if he keeps producing them.
Xbows (except for Italians Unique unit) are pretty bad against elephants, while you can kite and run around, you are slow to kill them, unless you have something in front of them.
Teutons lack arbalest and bracer meaning your xbows do 1 damage to a FU battle or war elephant.
You can use monks to convert them
And lastly, teutonic knights win cost effectively against all battle elephants, they won’t against the Persian war elephant or the kmhr balistae elephant.
March 8, 2023 at 10:41 am #18351frozen_mercury
GuestOther than adding a few monks as other save saidI would say one mistake often people make when trying to counter cavalry with pikes is forgetting the armor and squires tech.
Bodkin arrow with ballistics help a lot with knights raiding your base.
Doing these have helped me tremendously in defense against knight.
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