The Capital City of Hungary – Budapest

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  • #18352

    Does anyone have a guide for the unusual two TC start in the current map pool?

    #18353
    CamiloArturo
    Guest

    Sounds kind of stupid but just play the same you do with one but twice. I mean, make your 6 on food 4 on wood on each side and you should be getting enough food for feudal on one and a “fast castle strat” on the other one. It’s quite weird to be honest hehehe

    #18354
    modelcitizendc
    Guest

    Play Lithuanians. The extra 150 food will REALLY help you keep both TCs running.

    #18355
    Executioneer
    Guest

    It is Cross/Four Lakes with 2 TC

    #18356
    laguardia528
    Guest

    Not super in depth but on both prioritize getting your boar lures in early, helps with the awkward idle time. From there a good wood eco to prioritize docking, and try to keep your second TC sending villagers to gold as you’re going up to feudal. Archer play can make or break the map cause most players struggle to wall AND have a solid eco.

    Bonus points – pick Burgundians on this map if you can. Early double bit helps a lot when trying to juggle a multi TC start

    #18357
    total_score2
    Guest

    Was thinking that well effectively with a doubled eco any fixed cost bonuses are only half as good compared to bonuses that scale per villager. E.g. free horse collar is as good as it is on arabia, but farmers work 10% faster is twice as good if you have double the farmers. Similarly getting 3 bonus villagers does not get doubled. So what bonuses really get doubled?

    1. Aztecs faster farmers, same with Khmer, Poles, Slavs and Teuton cheaper farms, but all of these kinda suck on maps with fishing ships as fishing ships are better than farms.
    2. Bengalis extra vills for each TC is doubled as you have 2 TCs in feudal.
    3. Burgundians faster bit axe and bowsaw is nice (it being cheaper doesn’t get doubled but having it one age earlier does)
    4. Celts faster wood choppers
    5. Hindustanis cheaper villagers
    6. Civs need twice as many houses, so Huns do get double of their bonus effectively
    7. Japanese bonus doubles since twice as many mining camps and such presumably, also double the fish working faster is nice
    8. Mongols do take the hunt twice as fast from both TCs I guess? Same for Tatars and Britons with sheep bonuses.

    So some other commenter said that this map is four lakes with 2 TCs. Well, there are only 2 viable civs on four lakes, Lithuanians and Japanese. But the Lithuanian bonus does not get doubled for 2 TCs. The Japanese bonus DOES. So by this logic, you want to find Japanese I guess, cheaper lumber camps and mining camps means more fish from both docks, saves you more in dark age than the Lithuanian bonus does with double the TCs.

    #18358
    Beneficial-Salt-8273
    Guest

    Bootyfest

    #18359
    harooooo1
    Guest

    Get to 13-14 on food as soon as possible. Only then go lumbercamp.

    #18360
    LuvDaBiebz
    Guest

    Simple. Ignore one TC until you’re overflowing with food. Boat boom.

    Fast imp.

    Pick Spanish.

    Build 150 elite cannon galleons into gg

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