Civilization’s Boost Part Three

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  • #4977

    •Remove +2 to attack bonus

    •Reduce Elephant Archer cost to 130f and +10hp

    •+2 range to Elephant Archers

    •+2 attack to Elephant Archers

    •Receive Conscription

    •Receive Parthian Tactics

    #4979
    Futuralis
    Guest

    > Dravidians= Almost there

    > • Remove Plate Mail Armour (3rd Infantry Armour)

    > • Civ Bonus Infantry +1p armour in Castle Age and Imperial Age.

    > • Receives Husbandry

    so you just removed 1 melee armor from Dravidians’ infantry.

    Why?

    Husbandry is fine.

    #4980
    BloodyDay33
    Guest

    What so copy the Malians PA bonus?

    #4981
    total_score2
    Guest

    Gurjaras need way more nerfs, how about SRs no longer dodge projectiles?

    Or instead of dodging they get a +5 armor against the first 5 projectiles?

    #4982
    Blocklies
    Guest

    I can see your intentions but the changes aren’t amazing, the dravidian changes are pretty much a nerf (never making light cav as them anyways).

    The Gurjaras changes aren’t good either, shawarma riders are still untouchable and giving them more bonus damage is a terrible idea at the cost of bloodlines is a bad idea, and you undermined the change by buffing shawarma rider hp?

    Seriously what are you trying to achieve?

    #4983
    mesqueunclub69
    Guest

    Ethiopians need a different Castle Age UT and have the current one baked into the unit.

    I struggle to think what they need, maybe something for their economy?

    #4984
    ilovebaskets_
    Guest

    I think all of these changes are absolutely perfect and have no issues whatsoever

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