Fast Castle Build Order (Knights) in AoE2 – Step by Step

Analysis
The aim of a Fast Castle into Knights is to click up Feudal age with 26-27 population around 10 mins mark. With 4 foragers, 10 lumberjacks, 6 farmers, 4 gold miners you are bound to hit a decent Castle Age time with a decent economy to raid your opponent with non stop production of knights or just a few of them to delay him or force walls investment while you are booming with 3 town centers.
Fast Castle Build Order
- 3 POP

3 Starting Villagers build 2 Houses
- 7 POP

6 Villagers on Sheep
- 8 POP

1 Villager builds 1st Lumbercamp
- 11 POP

3 Villagers To Wood (Total 4 Lumberjacks)
- 12 POP

1 Villager hunts 1st boar
- 13 POP

1 Villager builds 2 houses
- 14 POP

1 Villager builds a Mill > becomes a Forager
- 15 POP

1 Villager on Forage Bushes (Total 2 Foragers)
- 16 POP

1 Villager hunts 2nd boar
- 18 POP

2 Villagers on Forage Bushes (Total 4 Foragers)
- 19 POP

2 Villagers on Sheep
- 20 POP

1 Villager as a lumberjack builds 2nd Lumbercamp
- 21 POP

3 Villagers on Wood
- 24 POP

2 Villagers on Wood (Total 10 Lumberjacks)
- 26 POP

1 Villager build a mining camp near a gold patch
- 27 POP

2 Villager mines gold (Total 2)
- 10 Lumberjacks
- 4 Foragers
- 6 Farmers
- 4 Gold Miners
Move 6 Shephards + 1 Boar Hunter to boar meat
Move all Boar Hunters to Sheep
Select an injured Shepherd to build the 1st farm
Move 1 Shepherd to build the 2nd farm (Total 2)
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Use any Villager to build 1 house
Move 2 Shepherds to build 2 more farms (Total 4)
Research Loom
2 Shepherd Villagers > mine gold (Total 4)
2 Shepherd Villagers > builds two farms (Total 6)
Click Feudal Age
Workers Overview
Feudal Age
Instantly as you reach Feudal age:- Create 2 new Villager to join gold miners
- Build a Blacksmith + Stable (Use Lumberjack villagers).
- Click Castle Age button
- Get Farm and Wood Upgrades
- At 175 wood available, build a second Stable (Total 2 Stables). Usually around 40% to Castle Age.
- Get Gold upgrade
- Get
&
Only If your opponent has a mass of archers. Otherwise it's preferable to save food for creating villagers and massing knights. - At every 60 wood available, move a lumberjack to build a new farm.
Castle Age
Instantly as you hit Castle age, Choose either of the following transitions:Transition 1: Knights All-in (Aggressive with early game power)
- Create knights non-stop from your stables
- Create villagers one by one to leave enough food for knights production
- Relocate Idle Foragers to build Farms
- New villagers go to gold until 14 miners
Transition 2: TCs Boom (Passive with Late game power)
- Create only 4 knights from your stables and deal as damage as you can with them for the next 3 mins
- Upgrade (Bow Saw) the second Wood upgrade
- Create villagers non-stop and set the rally point to your wood lines
- As soon as you have 275 wood build a town center (you need 2 extra Town centers, a total of 3 tcs)
- All Town centers must be assigned to Wood lines. And every 60 wood must be converted into a farm
- Research Wheelbarrow at 20 or 21 mins
- At 20 mins assign the rally point of only 1 town center to your gold patch.
- (Start queuing knights only if your opponent is intending to attack you. If he is playing passive with no army keep making villagers and building farms)
- Aim at getting at least 30 farms at 26 mins
- At 26 mins research Hand cart as soon as 300 food 200 wood is available.
- Keep making farms nonstop
- At 28 - 29 mins click Imperial Age
- Research (Heavy Plow) the second farm upgrade
- Build forward siege workshop, Stables or Archery ranges which ever seems a better for your situation.
- Get all the upgrades for your army
Imperial Age
- Get the new imperial age upgrades for your army
- Keep creating villagers
- Do whatever you want from this point




you forgot that most civs have to build abaracks before they can build a stable.
Thank you BlueCeaser! I just noticed your comment among lots of spam comments and fixed it. You’re the best