Build Orders

3 Fishing Ships Build Order (19 VILS)

19 VILS + 3 Fishing Ship Build
Recommended Civs: Italians, Japanese, Vikings, Lithuanians, Malians
Quick Summary: Feudal Age 9:15 • 3 fishing ships in Dark Age • Strong early economy • Water presence with dock • Adaptable to hybrid/water maps • Leads to various Feudal strategies
  • The objective of this build is to setup a strong early game economy with prescence on water
  • By adding 3 fishing ships in Dark Age, we are gathering more resources per second, and the longer they stay alive the more advantage we get
  • This build also sets us up nicely with a dock, which lets us fight for water more easily
  • Very adaptable build, can be used for any hybrid or water map with deep sea fish
  • Leads to a variety of strategies in Feudal Age
  • That's actually the end of the build, not because I can't go further, but rather because there are way too many variations of this build
  • I will give you some tips for the most common variations
  • Galley/Fire Galley Rushes: For galley/fire galley rushes, take the rest of your sheep villagers and send them to stragglers initially, then send 3 to gold for galleys, or 5 to gold for fire galleys. Make 1-2 extra docks and get ready to fight for the water as soon as feudal kicks in
  • Hybrid Maps (e.g. Four Lakes): For maps like Four Lakes where you want to fight on land while having a dock, I recommend adding a barracks on the way up, and then if you go archers, send 3 of the remaining sheep vils to gold. If you want skirms or scouts just keep them on sheep
  • Fishing Ships: General tip for water maps is to always add in fishing ships if you have control of the water and there are plenty of deep sea fish remaining
  • Fish Traps: Avoid fish trapping unless your water is super super safe
  • Navy Composition: In big water go galleys and micro, in smaller ponds go for fires/demos
  • Market: Using the market to sell stone and buy food is a good way to get to Castle Age fast without needing a ton of farms on water maps
  • Castle Age+: In Castle Age onwards demo ships are crazy OP so take advantage of them as much as possible

Build Order Steps

Dark Age Dark Age
Sheep
6 vils Pop: 6
Send 6 villagers to sheep
Wood
5 vils Pop: 11
Send 5 villagers to wood
Boar
1 vil Pop: 12
Send 1 villager to boar
Dock
1 vil Pop: 13
Send 1 vil to make a house then a dock (then take shorefish usually)
Boar
1 vil Pop: 14
Add 1 vil to boar under TC
Boar
1 vil Pop: 15
Send 1 vil to get the second boar
Fishing Ship
Make fishing ships (up to 3) as soon as your dock is up, usually you also have to make a house right after your first fishing ship
Boar
4 vils Pop: 19
Add 4 more vils to food under TC
Loom
Research loom
Feudal
Wood 5 Food 14 Gold 0 Stone 0 | 19 Pop
Research Feudal Age (perfect landing time: 9:15)
Lumber Camp
7 vils Wood 12 Food 7 Gold 0 Stone 0 | 19 Pop
Right away take 7 vils from sheep under TC and make a 2nd lumber camp on another woodline

GregStein

I am GregStein, an experienced Age of Empires 2 player and part-time developer. With over 7 years of experience in multiplayer gaming, blogging and technical issues.

Related Articles

5 1 vote
Guide Rating
Subscribe
Notify of
guest
0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Back to top button
ajax-loader